Attention functions as an autonomous, but programmable, processing unit. This project examines attention in terms of its computing abilities. The audience for this piece is made up mostly of programmers who are curious about the application of two processing paradigms to humans. The web is an effective venue for this publication because it relies on JavaScript animations.
02.05.2018
Medium: animation, text
Attending to Machines
Artificial ? Intelligence
AI has been a popular topic in Computer Science for decades. However, it is gaining more attention as organizations like OpenAI and Google innovate and continue to beat humans at certain tasks. This podcast examines the foundations of AI, its direction, and what it means for humans. The audience of this piece includes those with a passing interest in AI and its basis in human cognition. Soundcloud is an appropriate venue because of the project's reliance on audio distribution.
02.22.2018
Medium: podcast
Network Constellations
Dynamic. Weak.
This project explores the function and structure of networks from a visual and software perspective. This project explores where the Internet is located and how that implicates everyday usage of the Internet. The intended audience of this piece begins as a regular Internet user (a digital native, if you will), and progresses into a more technical discussion. A successful venue for this project is among Internet users, on a website like it is now.
03.29.2018
Medium: maps, text
Digital Calibration
Reality vs. Virtuality
This project examines how attention functions when manipulated in a virtual reality. It explores the effects of deliberate calibration attempts and their implications for how humans relate to the physical and to the digital. The intended audience of this piece is comprised of those concerned with how VR affects people. It is not intended for gamers looking for an interesting game; it is an experience. Because of its code, it must reside on the web.